This and That.

Emotions arise towards people, towards places, towards food, and towards things.

Emotions influence our well-being as well as our purchase decisions. From a design perspective, we need to know more about how artefacts elicit emotions. We also need to know more about the way we can identify the relevant emotional aspects and how we can evaluate the emotional impact of a particular design.

The International Conference on Design and Emotion 2006 is the arena for these topics.

'Slowness' is a holistic approach to creative thinking, process and outcomes. It envisions positive human and environmental impacts of designed products, environments and systems, while constructively critiquing the processes and technologies of which they are born. It celebrates local, close-mesh networks of people and industry, it preserves and draws upon our cultural diversity, and it relies on the open sharing of ideas and information to arrive at innovative solutions to contemporary challenges.